Posts Tagged ‘DirectX’

DirectX support in 1.2 version

Wednesday, November 12th, 2008

Latest SVN commit adds simple D3D support that will make some happy people arround. If choosing DebugD3D or ReleaseD3D configuration in Visual Studio, ones will be able to create a D3D ready to use Gui. Even if this addition is minimal and incomplete, standard controls will be rendered closer to their OpenGL versions. Still to-do things: TD3DServer class completion, support for lines, control clipping and text defect fixes. As soon as these features will be ready, GUIde version 1.2 will be released.

Happy coding.